Myth Tech University Orientation
Welcome all to Myth Tech University! This thread of blogs will serve as introductory world-building to my debut epic series: the Wandering Order. The world of Kisharia is vast and expansive, yet oftentimes, we only get just a glimpse of its many wonders. This mock-seminar will provide curious readers with specific details behind the origins of what I called ‘Myth Tech’ - otherwise known as ‘Technology through Mythology’. Myth Tech is the Wandering Order’s answer to Magi-Tech. For those who are familiar with Final Fantasy, you will know exactly what this concept is! It’s essentially a form of modern-ish technology that, instead of being powered by electricity, oil, or other scientific means, it’s instead powered by magic or a magical substance of some kind (aetheryte in the case of Final Fantasy).
So, let’s get started with a brief overview.
Kisharia is a world of what I call ‘Mythical Modernism’. It exists in a traditionally medieval High Fantasy setting, but with a few twists: it’s very high magic, and said magic has been advanced far enough to where medieval technology has thusly been modified, in its appearance and functionality, to something that resembles modern day technologies we have today. The only difference being: these technologies aren’t powered by oil, or gas, electricity, or aetheryte, but rather strictly through advancements made with magic. Oftentimes, these advancements take the inspired form of many mythological concepts and items in our real-world history.
The idea for this system was to explain the ‘How’ of Magi-Tech, as opposed to ‘Why’? In Final Fantasy, Guild Wars, or Arcane, magi-tech typically answers the ‘Why’ of something works. In Final Fantasy, you have cars and air-ships that work alongside traditional magic systems. Why? They’re powered by aetheryte! In Arcane, the same could be said for its Steam Technology: why does it work? Because of Shimmer and Hextech. In the Wandering Order, each Myth Tech device will have a ‘How’ attached to it, as well as a ‘Why’.
So, let’s take for example a relatively simple, yet familiar magical item found in many mythological stories: magic carpets. Whether it’s Aladdin or King Solomon, in either scenario, the magic carpet was a much better and faster means of traversing the world in their stories - effectively making them a ‘Myth Tech’ advancement upon the standard horse-drawn carriage. Or, how about long-distance communication? Are there mythological equivalents to a ‘cell-phone’ of some kind, or a radio? Believe it or not, there actually is, and you will be seeing future Myth Tech devices inspired by those very ideas as the series progresses.
The above example should give you an idea of what we’re working with, here, in Kisharia. As the series progresses, I will add more schematics and their associated blogs, and as more Myth Tech devices are revealed. But for now, this short introduction behind the idea should be enough to entice you to read further.
I hope you enjoy these readings thoroughly, and I will attempt to address any questions in the comments below.